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INTO THE STARS

CREATIVE DIRECTOR & CO-FOUNDER

  • Overseeing development for Into the Stars using Unreal Engine 4. 

  • Systems Design, Game Design and just about everything design related.  

  • Business and Development Management.  

  • Worked on a core team of 4 to build Into the Stars 

  • Used UE4 blueprint for vast majority of project 

  • Helped take the game from early concept to prototype, through a successful Kickstarter, through Early Access on Steam and then full release in under 2 years.  

  • Prototyping, system design, world design, gameplay mechanics and more

© 2016 Roy Orr

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